Geomancy is a divinatory method with an unusually mechanical procedure, and the procedure can be described completely in a paragraph, which is not true of most of the arts here.
The practitioner makes four rapid rows of dots in sand, earth or on paper, without counting. Each row is then counted as odd or even, and the four results stack into a figure of four lines, each line either a single dot or a pair. Sixteen such figures are possible, and they are the entire vocabulary of the system. Four figures generated this way are the Mothers.
From the Mothers the rest is arithmetic. Reading the Mothers across rather than down produces the four Daughters. Pairing figures and adding their lines, odd plus odd gives a pair, odd plus even gives a single, produces four Nieces, then two Witnesses, then the Judge, which answers the question, and often a Reconciler. The process is deterministic once the four Mothers exist, so the only randomness in a geomantic reading is in the first sixteen rows of dots.
The sixteen figures carry names, mostly Latin: Via the way, Populus the people, Fortuna Major and Fortuna Minor, Puer the boy, Puella the girl, Acquisitio, Amissio, Laetitia, Tristitia, Carcer, Conjunctio, Albus, Rubeus, Caput Draconis and Cauda Draconis. Each is assigned a planet, a zodiac sign and an element, and the fuller practice casts the sixteen figures into a chart of twelve houses borrowed directly from horoscopic astrology, so that the matter asked about can be located by house.
Practitioners describe it as a fast, earthbound counterpart to a horoscope: it needs no ephemeris, no birth time and no calculation beyond addition, and it answers a specific question rather than describing a life.